A framework for digital watercolor
Date
2008-10-10
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Texas A&M University
Abstract
This research develops an extendible framework for reproducing watercolor in a digital environment, with a focus on interactivity using the GPU. The framework uses the lattice Boltzmann method, a relatively new approach to fluid dynamics, and the Kubelka-Munk reflectance model to capture the optical properties of watercolor. The work is demonstrated through several paintings produced using the system.