Cine-anim?: adaptations of realistic lighting styles

dc.contributorLaFayette, Carol
dc.creatorTrinh, Ellen Man Ngoc
dc.date.accessioned2005-11-01T15:48:19Z
dc.date.accessioned2017-04-07T19:50:37Z
dc.date.available2005-11-01T15:48:19Z
dc.date.available2017-04-07T19:50:37Z
dc.date.created2005-08
dc.date.issued2005-11-01
dc.description.abstractAnim?, a style of Japanese animation, has begun to evolve into more than a simple animation. The stories found in anim? have reached a level of complexity similar to traditional cinema. However, lighting in anim?, has been minimal. Using computers to create anim?, rather than creating it traditionally by hand, has allowed greater opportunities to be creative with lighting. Color and computer-generated (CG) effects can be integrated with traditional line drawings to create beautiful images in anim?. Since cinematic lighting exhibits some of the finest examples of lighting, this thesis will analyze lighting styles from three different cinematographers and adapt them to three anim??e style scenes in 3D. The scenes will be modeled, lit, and rendered using Alias/Wavefront MAYATM, and textured using Adobe PhotoshopTM. The result will be a visual CG piece that adapts the lighting style of certain distinctive cinematographers, while retaining the look of anim?.
dc.identifier.urihttp://hdl.handle.net/1969.1/2644
dc.language.isoen_US
dc.publisherTexas A&M University
dc.subjectLighting
dc.subjectAnime
dc.subjectCG
dc.subjectCinematography
dc.titleCine-anim?: adaptations of realistic lighting styles
dc.typeBook
dc.typeThesis

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