Cine-anim?: adaptations of realistic lighting styles
Anim?, a style of Japanese animation, has begun to evolve into more than a simple animation. The stories found in anim? have reached a level of complexity similar to traditional cinema. However, lighting in anim?, has been minimal. Using computers to create anim?, rather than creating it traditionally by hand, has allowed greater opportunities to be creative with lighting. Color and computer-generated (CG) effects can be integrated with traditional line drawings to create beautiful images in anim?. Since cinematic lighting exhibits some of the finest examples of lighting, this thesis will analyze lighting styles from three different cinematographers and adapt them to three anim??e style scenes in 3D. The scenes will be modeled, lit, and rendered using Alias/Wavefront MAYATM, and textured using Adobe PhotoshopTM. The result will be a visual CG piece that adapts the lighting style of certain distinctive cinematographers, while retaining the look of anim?.