Object-oriented software development effort prediction using design patterns from object interaction analysis
Software project management is arguably the most important activity in modern software development projects. In the absence of realistic and objective management, the software development process cannot be managed in an effective way. Software development effort estimation is one of the most challenging and researched problems in project management. With the advent of object-oriented development, there have been studies to transpose some of the existing effort estimation methodologies to the new development paradigm. However, there is not in existence a holistic approach to estimation that allows for the refinement of an initial estimate produced in the requirements gathering phase through to the design phase. A SysML point methodology is proposed that is based on a common, structured and comprehensive modeling language (OMG SysML) that factors in the models that correspond to the primary phases of object-oriented development into producing an effort estimate. This dissertation presents a Function Point-like approach, named Pattern Point, which was conceived to estimate the size of object-oriented products using the design patterns found in object interaction modeling from the late OO analysis phase. In particular, two measures are proposed (PP1 and PP2) that are theoretically validated showing that they satisfy wellknown properties necessary for size measures. An initial empirical validation is performed that is meant to assess the usefulness and effectiveness of the proposed measures in predicting the development effort of object-oriented systems. Moreover, a comparative analysis is carried out; taking into account several other size measures. The experimental results show that the Pattern Point measure can be effectively used during the OOA phase to predict the effort values with a high degree of confidence. The PP2 metric yielded the best results with an aggregate PRED (0.25) = 0.874.