Browsing by Subject "Interaction design"
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Item Exploring spatial interactions(2012-05) Bruner, Ryan David; Olsen, Daniel M., 1963-; Lee, GloriaThe field of interaction design is constantly shifting with the introduction of new technologies that allow individuals the ability to interact with or act upon an environment, such as installations that use motion tracking as an input device, or allowing users to interact with an environment with their mobile device. This shift from the interaction with traditional computers (static machines) to machines that react to people and environments, requires designers to reevaluate how these new platforms can be effectively used to communicate information and have a lasting affect on participants. There is a great challenge in the articulation of new interaction models. Many people tend to hold on to more traditional or familiar methods of interacting with their devices, as these new methods of engagement require the learning of new metaphors for interaction. How do we construct systems that engage and motivate people to use unfamiliar systems? The work presented in this report is my attempt to answer this question by exploring emerging spatial interface technologies.Item One Butterfly : understanding interface and interaction design for multitouch environments in museum contexts(2010-05) Whitworth, Erin Casey; Geisler, Gary; Francisco-Revilla, LuisMuseums can be perceived as stuffy and forbidding; web technologies can enable museums to expand access to their collections and counterbalance these perceptions. Museums are searching for new ways to communicate with the public to better make a case for their continued relevance in the digital information age. With the emergence of multitouch computing, other diverse forms of digital access and the popularization of the user experience, challenge museum design professionals to synthesize the information seeking experience that occurs on multiple computing platforms. As a means of addressing these issues, this Master’s Report summarizes the One Butterfly design project. The project's goal was to create a design for a multitouch interface for federated search of Smithsonian collections. This report describes the project’s three major phases. First, an idea for an interface was developed and designs based on that idea were captured and clarified. Second, a formal review of related research was undertaken to ground these designs in the museum informatics, user interface design, and multitouch interaction design literatures. Finally, the report concludes with a review and reflection on the designs and their underlying ideas in light of things learned in the previous phases.Item Reengaging people with the world through the design of everyday objects(2013-12) Samadi, Hamed; Catterall, KateThis study explores the human-object relationship through the design of a flowerpot that amplifies object/ human communication. Humans frequently anthropomorphize artifacts in their environment, attributing feelings and features to artifacts, so transforming them into companions. For example people commonly name and ascribe gender to their favorite vehicles. Recent advances in digital and interface design have afforded new possibilities for shaping future human/ object interaction. I have chosen to focus my investigations on possible feedback loops that connect human emotionally to the plant. The Morphological chart was the method used in order to generate a broad range of the concepts. The method provides a structure for a less predictable and more experimental form of ideation. The concepts generated focused on defining new roles for, and ways of seeing houseplants and potential routes for interaction and communication between human and plant. The designs focused on attributing human values and features to both the form of the plant pot and communication system used.