Browsing by Subject "Creative thinking"
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Item A software implementation progress model(Texas Tech University, 2004-08) Towell, DwayneNot availableItem An examination of instructional strategies designed to enhance divergent thinking within a sixth-grade social studies class(Texas Tech University, 2006-12) Hanson, Zana; Dooley, Kimberly; Baker, Matt; Kvashny, Alon; Smith, James H.; Harlin, JulieCreativity, when examined holistically, is a complex, multidimensional phenomenon. Only, during the latter part of the twentieth century, has research sought to unravel the mysteries of the creative realm and place emphasis towards its value in the goals and methods of the United States educational system (Kaufman, 1999). Cognitive studies have revealed that creative behavior can be learned yet in order to best capitalize on the benefits of creative personnel, individuals within both educational institutions and business organizations must develop a deeper understanding of this phenomenon so as to foster the growth and development of creative potential within its students/employees (Baker, Rudd, Pomeroy, 2001; Kvashny, 1982). The purpose of this study was to determine if pedagogical methods designed to promote ideation would impact levels of creative thought, student retention of subject matter, and determine students’ affective perceptions towards satisfaction of the units taught. A sixth-grade social studies creative problem-solving unit was taught to regular classroom of students who were randomly assigned to this treatment. Two additional randomly assigned regular classes of students were taught in a traditional, expository manner and served as the control groups. A fourth, purposefully selected class of gifted and talented students served as a second treatment group. Treatment effects were found in two of the five TTCT constructs (elaboration and resistance to closure). A gender effect was found in the TTCT construct of abstractness, with females being more abstract in their thoughts than males. There was no significant treatment effect found in the cumulative creativity measure. In addition, a significant main effect was found on end-of-unit exam scores. Students in the treatment groups scored significantly higher than those of the control group. A significant two-way interaction was also found in that white (non-Hispanic) students scored significantly higher. Out of three constructs measured by the satisfaction instrument, students were significantly more satisfied with the delivery of instruction in the classes using creative problem solving strategies. Based on these findings, the researcher recommends that creative problem solving be systematically incorporated into sixth grade social studies classes and that subsequent research be conducted to further examine the teaching/learning dynamic.Item An exploration of some uses of television to convey the concept of intuitive awareness in modern art(Texas Tech University, 1978-05) Garte, Edna JanetNot AvailableItem Creative Characteristics of Undergraduate Home Economics Students(Texas Tech University, 1966-08) Turquette, Vivia StoryNot Available.Item Getting to the bottom of a great idea(2012-05) Truong, Harry Ngoc; Wilcox, Gary B.; Rivera, MariaCreativity and the creative process are a well-researched topic. The process has been analyzed into models, dissected to determine affecting factors, and modified using varying techniques for the purpose of finding insights into it. The insights found have been used to improve creativity and its process immensely. Although the findings have been significant, there is room for more. This report seeks to extend the knowledge into the creative process so that society’s creativity may improve. To do so, nine in-depth interviews were conducted of professionals in various fields; they discussed a major problem they had encountered and revealed the creative process that led to their successful solution. These timelines of their creative process were then analyzed by comparing them to the existing literature and against each other to find useful ways to aid the creative process. The results reveal reliable techniques into how a person can improve their creativity and inevitably generate better ideas.Item Idea generation in brainstorming and turn-taking groups: differences in idea quantity, quality, and task perceptions(Texas Tech University, 1998-08) Manning, RenaThis dissertation is the first to directly compare the production of turn-taking groups to brainstorming groups. The utility of turn-taking had been compared to an idea generation technique called synectics (Bouchard, 1972 ) and to computer-aided brainstorming (Gallupe, Cooper, Grise & Bastianutti, 1994). The data from these studies suggested that turn-taking may yield a greater number of ideas per group than brainstorming. The production of both small (four participants) and large (seven to ten participants) groups was evaluated for quantity and quality under two topic conditions. Participants' task perceptions were also measured. Participants in turn-taking groups produced a greater number of ideas per group than participants in brainstorming groups. Participants in large groups produced more ideas per group than participants in small groups. However, when output is measured on a per-person criteria, small groups performed better than large groups.Item The Amen Corner - a directing project: revisioning an African-American staple of drama(Texas Tech University, 2004-05) House, CleoNot availableItem The effects of instructional manipulations on Rorschach responses in high-creative, low-creative, and schizophrenic groups(Texas Tech University, 1984-12) Odgers, Robert PNot availableItem The use and evaluation of eurectics as a pedagogy for motivating creative designs among architectural students(Texas Tech University, 2001-05) Gharaibeh, Anne A.Developed by Gregory Ulmer, euretics is a pedagogical approach that increases the possibility for creative work to be produced following exploration and metaphorical interpretation of abstract art. This dissertation tests the effect of euretics on the creativity of architectural student designs when using images of abstract expressionist paintings. These are compared with architectural designs using images of noted architectural projects as motivational tools. Creativity measures were assessed by Donald W. MacKinnon's five criteria of creativity used in his work on personality assessment. The criteria include: originality, adaptiveness of the design to reality, sustaining the concept, and aesthetic content, as well as creating new conditions and principles of human existence. The study also investigates whether the euretics method using abstract expressionist painting produces creative ideas more quickly than when students use familiar architectural projects or do not use any motivating images at all.Item The use and evaluation of eurectics as a pedagogy for motivating creative designs among architectural students(Texas Tech University, 2001-05) Gharaibeh, Anne A.Developed by Gregory Ulmer, euretics is a pedagogical approach that increases the possibility for creative work to be produced following exploration and metaphorical interpretation of abstract art. This dissertation tests the effect of euretics on the creativity of architectural student designs when using images of abstract expressionist paintings. These are compared with architectural designs using images of noted architectural projects as motivational tools. Creativity measures were assessed by Donald W. MacKinnon's five criteria of creativity used in his work on personality assessment. The criteria include: originality, adaptiveness of the design to reality, sustaining the concept, and aesthetic content, as well as creating new conditions and principles of human existence. The study also investigates whether the euretics method using abstract expressionist painting produces creative ideas more quickly than when students use familiar architectural projects or do not use any motivating images at all.