Unrestricted.2016-11-142012-06-012016-11-142006-12http://hdl.handle.net/2346/18512A solution to the Rubik's Cube was introduced to an eighth grade mathematics class. The purpose of this study was to determine if an introduction to a solution to the Rubik's Cube could enhance students' problem-solving abilities, increase their general interest in mathematics, and enhance students' problem solving self-efficacy. Pre and Post Surveys were administered. The results revealed a significant increase in students' problem solving abilities and self-efficacy, but no significant difference was found in student interest. A highly statistically significant difference was found in the girls' problem solving abilities. This may have been as a result of the algorithmic approach taken to solve the Rubik's Cube.application/pdfengSelf-efficacyRubik's cubeGamesProblem solvingA problem solving application in mathematics educationThesis