House, Donald2010-01-162017-04-072010-01-162017-04-072008-122010-01-16http://hdl.handle.net/1969.1/ETD-TAMU-2008-12-246This document proposes modifications to an established cloth simulation algorithm to allow for stretch deformation and tearing of simulated cloth in computer-generated imagery. Previous research is presented, followed by the development of a cloth simulation system with the addition of tearing behavior. Several results are given that show off individual features and behaviors that this thesis models.en-USvisualizationsimulationanimationgraphicsclothtearingrippingplastic deformationTearable ClothBook