Object avoidance and wall following using the Kinect

Date

2011-12

Authors

Schwab, Carl William

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Abstract

The range camera in Microsoft's Kinect, intended for the Xbox 360 gaming console, offers a powerful alternative to the many standard sensors used in robotics for gathering spatial information about a robot’s surroundings. The recently-released Kinect is the first commercially available product to provide depth data of its resolution and accuracy with a price tag within reach of many robotics projects.

The work described in this paper explores the feasibility of using this sensor by developing a robot that relies solely on the Kinect for sensory data. This robot successfully performs standard navigational procedures, demonstrating the possibility of integrating spatial information from the Kinect into a real-time robotics application. This paper documents the techniques used to integrate the Kinect into the system, highlighting the key benefits and limitations of the sensor.

Description

text

Keywords

Range imaging, Autonomous navigation, Robotics

Citation